Art Of Conquest Tipps


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Art Of Conquest Tipps

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Art of Conquest: Great Information for Beginners!

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Remember what we warned you about in the earlier tip, though! Likewise, Honor can help you recruit new units to the fold.

How can you get more Honor? More often than not, you can get Honor by intercepting enemy resource shipments, and killing those AI-controlled wild creatures.

You can also have your troops defend the city walls of your allies, which can also help you add to this form of currency. You have the option to move your capital from its original place to a new territory, and the benefits of doing this would include greatly increasing your resource income.

When the time finally comes for you to move your capital, you should also be leveling up your warehouse, and as we explained earlier, this allows you to protect more of your resources.

We mentioned it in passing above, but Art of Conquest does allow you to steal, or intercept resource shipments.

Conversely, you should prepare yourself as well for those times when the enemy may choose to intercept YOUR shipments. That would mean working together with everyone in your kingdom, and forming strategic alliances that can help you take down other players in other cities.

For example, you can borrow troops, who will become immediately available for you to use in battle. You may be wondering about this aspect of Art of Conquest — when exactly can you expect to engage a human opponent in PvP battle?

PvP battles may also take place if an opposing player tries to steal your resources while at a resource point.

Units that can be produced in under 20 seconds can be rushed without having to pay a cent of in-game currency; simply click on a unit, then click on Rush so that production is completed right away.

If you have anything to add, feel free to drop us a line in the comment section below! Recruiting for a massive squad, 37 already. Each kingdom has its advantages and disadvantages such as position on the map, to availability of certain mercenaries or even boss spawn positions.

I will go over what each kingdom is where it is located and my thoughts on how powerful that kingdom is overall.

Athaly is the teal colored team located in the northeastern part of the continent. Athaly is a powerhouse of a nation having early access to the Silver III mercenary Orcs a very powerful frontline unit which will allow you to dominate the early game, these mercenaries cleave their way through any unit that is below Silver IV.

Besides this major advantage that experienced players will use to the fullest Athaly also has the best location the map with its early game borders stretching to most of the medium and large cities on the continent which gives Athaly an advantage when going to capture these cities.

Another thing to take into consideration of Athaly is Escort time for resource carts, time are usually short because Athaly is usually in the center of the action.

Neferak is the yellow colored team located in the eastern part of the continent. This kingdoms position is very favorable as it is easily defendable with only having one competing nation on its early game borders.

Before the change of increasing Quest cooldown timers, Neferak was king with its position, but now it has lost its number one spot to Athaly. Considering the escort of resource quests Neferak is a poor choice as most of its cities are extremely far away from everything which makes the escorts over ten minutes in most cases,.

Icarum is the purple colored team located in the southern part of the continent. This kingdom has a strong position starting out if it can manage to block the advance of Hyral green coming from the west.

Icarum has access to Bronze II sylphs right off the gate. These units are not strong, but they have the ability to apply a slow effect on things they hit.

These units are very good at helping you kill a boss as it slows the boss to a near halt allowing you to kill the boss before it does any real damage to your army.

Like Athaly, their position is fairly good for escorting carts as they tend to reside in the center of the continent.

Hyral is the green colored team located in the western part of the continent. Hyral has a very hard starting position as it is surrounded with only a narrow escape into the rest of the continent.

This position may seem horrible at first but to an experienced player it is actually a good position because of how the map opens up Hyral actually has early access to most of the large and huge cities early on and this allows for experienced players to contest any and all cities that are being captured besides the far off ones between Athaly and Neferak.

I would recommend not playing Hyral unless you know a large amount of experienced player will be playing that team.

It is very easy for Hyral to get cut off and pretty much die out within a few days of play and that is a quick way for a new player to lose interest.

Skarn is the blue colored team located in the northwestern part of the continent. This Kingdom much like Hyral can easily be cut off by other kingdoms and left to die out.

Skarn has more breathing room than Hyral as Dunwulf has Athaly to deal with to its east which usually allows Skarn to freely expand south into Hyral with little worry.

Dunwulf is the red colored team located in the northern part of the continent. Dunwulf like Athaly and Neferak is a safe bet to play on as it has a lot of space to work with and little to contest with if you expand west towards Skarn early to cut them off and force them south.

After selecting a kingdom, the game will ask you to choose one of three heroes. The choices you are given are Avalon, Avril, and Rufio.

Each hero has their pros and cons and all three are balanced so there is no wrong choice here. You will also receive another one of the three a few minutes into playing the game so choosing only prevents you from having one of the three heroes.

I will discuss the heroes further in a later section of the guide. You will be able to get Avalon a couple of days later in the game in the void depending on your growth.

He has the ability to field 3 legions while every other hero in the game can only field 2 legions, summons multiple archer legions depending on Avalon command stat and also gives a bonus to your archer and his own summons.

For these reasons, he is the best starting hero and one of the must-have heroes in the game. In my opinion, this is either the best or second best choice.

Having Avalon is critical for any army while Avril is great, she can also be useless depending on how experienced your enemies are: if they use Elena, Avril's damage will be nearly zero and thus Rufio would be a better choice.

Gold is the primary resource in the game, you use gold for almost everything, such as training troops, upgrading troops, research, buying mercenaries among other things.

This is the resource you will probably have the most of and the resource you will spend the most. Elixir is the blue bottle icon resource and it is used to produce some units and research upgrades in the academy.

You will likely have an abundance of Elixir unless you play lich as some of their units cost Elixir to produce instead of gold. Lumber is primarily used to build buildings and upgrade buildings, but it is also used to research some upgrades in the academy.

This resource is very important as later in the game buildings cost a lot of wood, and it is very difficult to keep up with demand.

People will attack you over this resource. Blood Diamonds is the red secondary resource which is used to build advanced units such as Silver and Gold tier units.

Your main objective when it comes to construction is to increase your power, which you can achieve by focusing on a single unit, both in training it, as well as in researching upgrades for them in the academy.

For example, if you want to upgrade both your miners and your mechsuits, how can you choose between the two?

In this manner, these upgrades will provide more power to your kingdom than you would gain when focusing on other units. Regardless, the very best thing you can do to safeguard your resources, in the beginning, is to spend it all before your foes get the chance to take them from you.

When it comes to researching upgrades in the academy, all you need to do is focus on developing technologies that improve upon your troops.

A good piece of advice to follow when optimizing your efforts in researching new technologies is to assign projects that would finish roughly at the time when you plan on playing again.

They can also be plundered or earned through opening chests. As soon as they appear on the map you should pick them up. You can also intercept the resource shipments of other players.

Immediately after the items in the shop refresh, some rare resources will be available for purchase. But these will sell out very quickly.

Long range units such as human archers, Dwarven riflemen and tanks, and Lich mages are a good choice. Keep in mind that if you change races, your building levels will be unaffected, but progress on unit technology will be lost.

Changing races late in the game comes at a high price.

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Art Of Conquest Tipps
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